Yu-Gi-Oh Charmer/Spirit Envoy Forum

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Yu-Gi-Oh Charmer/Spirit Envoy Forum

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Forum for the fans of the Elemental Charmers/Spirit Envoy\'s from the Yu-Gi-Oh! Card Game.

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Latest topics

» Your Character Bio's
Wind, Wind, Wind... This is tough work! EmptyWed Jun 29, 2016 12:58 am by Yuji

» Yu-Gi-Oh! - A Shifting Era (RP, Sign Ups).
Wind, Wind, Wind... This is tough work! EmptyTue Jan 27, 2015 11:11 pm by Yuji

» The Trio's Story...
Wind, Wind, Wind... This is tough work! EmptySat Jan 24, 2015 11:15 am by Yuji

» GX Duel Academy Roleplay
Wind, Wind, Wind... This is tough work! EmptyTue Dec 02, 2014 12:41 pm by Ayai-chan

» [NEW CARD / SECRET OF ETERNITY/HYPE] Finally, a Charmer Support card!
Wind, Wind, Wind... This is tough work! EmptySat Nov 15, 2014 6:14 am by Yuji

» [Project] Let's ask Akina!
Wind, Wind, Wind... This is tough work! EmptyWed Aug 20, 2014 1:11 pm by Yuji

» Voice Actor's/Seiyuu's for you OC's?.
Wind, Wind, Wind... This is tough work! EmptyTue Aug 19, 2014 8:54 am by CriticalHit

» Requests for Forum Activity
Wind, Wind, Wind... This is tough work! EmptyTue Aug 12, 2014 10:31 pm by Ayai-chan

» New ghostrick card in primal origins
Wind, Wind, Wind... This is tough work! EmptySat May 10, 2014 12:31 pm by Charmer Lover


+3
Yuji
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    Wind, Wind, Wind... This is tough work!

    TheNewAngel
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    Post by TheNewAngel Mon Jan 09, 2012 6:25 pm

    So, with the arrival of Wind-Ups on the TCG scene, the game seems to have expoled with new possibilities. Xyz are being brought to a new level of competitive play, and Synchros are thriving on this mew theme thanks to Glow-up Bulb.

    But! What do you think of Wind-Ups? Love 'em? Hate 'em? Let's hear your voice!
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    Post by Ayai-chan Mon Jan 09, 2012 9:27 pm

    I think they're quite cute. XP

    Otherwise, they seem to work well in making lots of Xyz Summons. ^^a
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    Post by Yuji Mon Jan 09, 2012 10:11 pm

    I haven't actually tried/seen them yet, Are they really that good?, I might use them/look into them sometime then o.o.
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    Post by Dharma Wed Jan 18, 2012 12:17 pm

    Wind-Ups are ok... They ARE ANNOYING... sometimes.... but... yeah >.< Hate Em'

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    Post by Crystallized Wed Jan 18, 2012 5:03 pm

    I dont mind them too much...there annoying sure...but a good old smack in the face card will shut them up...

    *Plays the smack in the face card*
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    Post by Dharma Fri Jan 20, 2012 1:34 pm

    *Dharma gets smacked in the face* Owwww >.<
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    Post by Skyblade LV12 Sat Jan 21, 2012 3:00 am

    ^_^ Wind-Up monsters have a cute appeal, I wouldn't mind making a deck for them...O_O But sadly, it is now one of the most expensive decks in the Yugioh world. Even with the nice pull cards I have, it still wouldn't be enough to make one.
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    Post by Dharma Sat Jan 21, 2012 9:48 am

    Yeah there ridiculously over priced >.<
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    Post by Wynn Thu Jan 26, 2012 12:41 pm

    Not only overpriced overdone with monster support. The current gameplay makes them very difficult to beat. I saw someone go from no field and two cards in hand to 5 monsters. So I don't like decks that are too powerful, takes the fun away. And I will laugh when someone of the cards are limited or banned in the next list. lol
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    Post by Skyblade LV12 Thu Jan 26, 2012 9:48 pm

    Wynn wrote:Not only overpriced overdone with monster support. The current gameplay makes them very difficult to beat. I saw someone go from no field and two cards in hand to 5 monsters. So I don't like decks that are too powerful, takes the fun away. And I will laugh when someone of the cards are limited or banned in the next list. lol

    Very true. I wish that they could find a way to balance the card archetypes.
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    Post by Dharma Fri Jan 27, 2012 12:34 pm

    There's an easy way to beat them and I'm suprised people hav'nt went back to it already. Remove from play deck or now known as Banish decks are great against all new archtypes!
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    Post by Wynn Fri Jan 27, 2012 2:02 pm

    Yes but the main weakness is macro decks really heavily on one card which is always a weakness.
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    Post by Skyblade LV12 Fri Jan 27, 2012 2:07 pm

    Hehehe. The power of Banish Psychics will be realized then. XD
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    Post by Wynn Fri Jan 27, 2012 2:11 pm

    One deck I thought would be funny against them is legendary ocean combo with dna trasplant. All there level 3 exceeds would be level 2. lol
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    Post by Skyblade LV12 Fri Jan 27, 2012 2:13 pm

    Wynn wrote:One deck I thought would be funny against them is legendary ocean combo with dna trasplant. All there level 3 exceeds would be level 2. lol

    Well, I am not too clear on what you said, maybe the Xyz materials would be Lv 2, but Xyz monsters do not have levels.
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    Post by Wynn Fri Jan 27, 2012 2:15 pm

    The idea is legendary ocean reduces the level of all water monster by 1. DNA transplant makes all monster water. So hunter and rat and all there level 3 monster become level 2, so they can't overlay for xyz rank 3.
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    Post by Skyblade LV12 Fri Jan 27, 2012 2:19 pm

    XD I see, a level lockdown. Well, Wind-up has many variations. Especially...SHARK!!!
    Wind, Wind, Wind... This is tough work! 265px-WindUpShark-ORCS-EN-SR-1E

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