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Forum for the fans of the Elemental Charmers/Spirit Envoy\'s from the Yu-Gi-Oh! Card Game.

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    Custom Cards of our own design

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    Post by Skyblade LV12 Thu Jan 19, 2012 9:07 pm

    This is a general topic, but I think it puts the point across. This section is for anyone who wants to post a custom card that they have thought up of. As usual, no double posting and be original. Just type up your text for your card and send. In addition, you can put up an artwork of your card that you drew!

    Guardian Sentry of the Earth
    LV:4
    ATK/DEF: 0/2100
    Type: Rock
    Attribute: Earth
    Effect: As long as this card is face up on the field, set monsters you control cannot be attacked. During your standby phase, change this card's battle position.

    Dei-Shi Warrior Asaw
    LV:3
    ATK/DEF: 1000/1000
    Type: Warrior
    Attribute: Earth
    Effect: AS long as this card is face up on the field, Earth monsters you control cannot be destroyed by battle. Once per turn, if you control another Dei-Shi monster, you can change the battle position of an monster on the field.

    Dei-Shi Capital
    Field Spell
    Effect: Activate an effect based on the number of Dei-Shi monsters you control:
    1 or 2: Once per turn, you can negate a summon of a monster and return it to the hand.
    3 or 4: Negate any effect that would destroy a Dei-Shi card(s) you control and destroy it.
    5: Once per turn, you can select a Dei-Shi monster you control; Special summon a Dei-Shi monster with the same level as the selected monster. It's effect is negated.
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    Post by Yuji Thu Jan 19, 2012 10:47 pm

    It's fun to see the kinds of cards people can come up with XD.

    Anyway.....

    Daina the Dino Charmer.
    FIRE.
    Exceed/Synchro (can be either one depending on how others feel about Exceed's XD)
    Rank 4/Level 7.
    Spellcaster.
    2 Level 4 Monsters.
    When this card is Exceed Summoned, you can take control of 1 Dinosaur-Type monster your opponent controls, while this card remains face-up on the field. This card cannot declare an attack on any card with "Daisuke" in it's name. Once per turn, you can detach 1 Exceed Materiel Monster to activate one of the following Effects:
    *Take control of 1 Dinosaur-Type monster your opponent controls.
    *Toss a coin, if Heads, destroy 1 monster your opponent controls, if Tails, destroy 1 Spell or Trap card your opponent controls.
    ATK/DEF: 2400/1500.

    Flame Mistress Hiita.
    FIRE.
    Level 7.
    Spellcaster/Effect.
    You can Special Summon this card from your hand by Banishing 2 cards with "Hiita" in it's name from your field or Graveyard. When this card destroys an opponents monster, you can select and activate one of the following Effects:
    *Deal Damage to your opponent equal to the destroyed monsters ATK.
    *Gain Life Points equal to the destroyed monsters ATK.
    ATK/DEF: 2500/2100.

    Charmer Call.
    Spell Card.
    Banish 1 "Charmer" monster from your hand or Graveyard. Add 1 card with "Aussa" "Dharc" "Eria" "Hiita" "Lyna" or "Wynn" in it's name from your Deck or Graveyard to your hand.

    Charmer Barrier.
    Continuous Trap.
    Activate only when a face-up card with "Aussa" "Dharc" "Eria" "Hiita" "Lyna" or "Wynn" in it's name would be destroyed, You can discard 1 card from your hand to Negate that monsters destruction. During your Standby Phase, pay 500 Life Points, if you do not, this card is destroyed.

    I guess Flame Mistress Hiita would be Yuji's version of a Dark Magician/E-HERO Neos/Stardust XD.


    Last edited by Yuji on Mon Jan 23, 2012 10:20 am; edited 1 time in total
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    Post by Dharma Fri Jan 20, 2012 1:33 pm

    The Impassible Bulk (effect monster)

    Level: 6
    Warrior/effect
    Atk: 0
    Def: 0

    Effect: This card connot be destroyed by battle or by Spell/Trap/Monster effects. If this card is attacked while face down and flipped face up banish the monster that battled with it and you gain life points equal to half that monsters Attack. Any battle damage taken by battle with this monster is reduced to 0.
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    Post by Crystallized Fri Jan 20, 2012 2:43 pm

    Hmm.....Might as well since i cant use it in that forum which shall not be named >.>

    Daisuke the rain swordsman (Syncro monster)

    level 8
    Rain attribute
    Warrior/syncro/effect
    Atk: 2800
    Def: 2000

    Effect: Once per turn if you have a face up "Na-Tsu the rain lion" or "Rain swallow Jiro" On the field or in your hand you can equip them to this card as an equip spell card, you can only have one of each card equipped to this card.This card Gains 400 for each one equipped to it. This card cannot attack any card with the name "Daina".

    Na-Tsu the rain lion (effect monster)

    Rain attribute
    Level 4
    Atk: 1400
    Def: 900
    Beast/Effect/Tuner

    Effect: This card can be special summoned from your hand if you have a face up "Daisuke" card on the field.A monster syncro summoned with this card can attack twice per turn.You can send this card back to your hand to add a "Box" Card from your graveyard to your hand.


    Rain swallow Jiro (effect monster)

    Rain attribute
    Level 4
    Atk: 800
    Def: 400
    Winged beast/Effect

    Effect:This card can be special summoned from your hand if you have a face up "Daisuke" card or "Na-tsu the rain lion" on the field. Once per turn you can select one random card from your opponents hand, they have to reveal it for the turn. You can send this card back to your hand to add a "Box" Card from your graveyard to your hand.

    Open Box (spell card)

    Spell card
    Special summon one "Rain swallow Jiro" or "Na-tsu the rain lion" From your deck in any position.

    Thats all for now :3....might think of more later



    Last edited by Crystallized on Mon Jan 23, 2012 10:37 am; edited 7 times in total
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    Post by Yuji Fri Jan 20, 2012 8:35 pm

    Got three more, mainly Yuji's "Gods" that I don't think he'll need to use all that often o.o.

    Tenrai the Charmer's God.
    Level 10.
    DIVINE.
    Divine-Beast/Synchro.
    1 Tuner + 2 or more non-Tuner monsters.
    This card is also treated as Spellcaster-Type. Once per turn, you can take control of 1 monster your opponent controls, while this card is face-up on the field. This card can attack all monsters your opponent controls once each. Once per turn, if this card would be destroyed, it is not destroyed.
    ATK/DEF: 4000/1500.

    Kamihime the Charmer's Goddess.
    Level 10.
    DIVINE.
    Divine-Beast/Fusion.
    This card can be Fusion Summoned with any 3 "Charmer" Monsters. This card is also treated as Spellcaster-Type. All cards you control gain 1000 ATK and lose 1000 DEF while this card is face-up. This card is also treated as FIRE, WATER, WIND, EARTH and LIGHT. Once per turn, you can take control of 1 monster your opponent controls that shares a attribute with this card. During your End Phase, banish the targeted monster.

    Meimei the Charmer's Leader.
    Rank 10.
    DIVINE.
    Divine-Beast/Exceed (can be changed if others don't want a Exceed o.o)
    2 Level 10 DIVINE Monsters.
    This card cannot be destroyed by Card Effects that do not
    target it. This card cannot be targeted by the Effect's of Monster, Spell, or Trap Cards. This card cannotb be removed from play. This card's Effect cannot be Negated. Once per turn, you can detach 1 Exceed Material Monster to double this cards ATK and DEF until the End Phase. During your Standby Phase, you can pay half your Life Points to Special Summon 1 of the detached Material Monsters.
    ATK/DEF: 5000/1500.

    And the "Creator" version o.o.

    Meimei the Supreme God.
    DIVINE.
    Level 12.
    Divine-Beast/Fusion.
    "Kamihime the Charmers Goddess" + "Meimei the Charmers Leader" + "Tenrai the Charmer's God"
    This card cannot be Special Summoned except by Fusion Summon. This card's ATK is equal to the combined ATK of the material monsters. Once per turn, you can take control of 1 DIVINE monster your opponent controls. This card cannot be targeted or destroyed by card effects.
    ATK/DEF: ?/?

    Like I said I doubt he'd really ever need to use them, even then Meimei is the really hard to summon one o.o.
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    Post by Crystallized Fri Jan 20, 2012 9:32 pm

    Well....i am planning on making a deck out of these...soooo....

    V-Box

    Continuous spell card
    This card can only be activated while a "Daisuke" card Is face up on the field, once per turn you can discard one card to special summon one Rain attribute monster from your deck, hand or graveyard.

    Ring of rain

    Spell card
    Add one "Box" Card from your deck, or graveyard to your hand, this card is sent back to your hand from your graveyard at the end of the turn if a "Daisuke" card is face up on the field by sending one card from your hand to your graveyard.

    Rain Dragon Blitz

    Trap card
    Activate this card when an opononents monster attacks while you control a face up "Daisuke" card. Destroy the attacking monster and deal damage equal to half of the attacking monsters attack points.

    Uri the rain tiger. (Effect monster)

    Rain attribute monster.
    Atk:1900
    Def:100

    Beast/effect

    Effect: When this card destroys a monster by battle...return this card to your hand and add one "Box" Card from your graveyard to your hand.


    Last edited by Crystallized on Mon Jan 23, 2012 10:36 am; edited 3 times in total
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    Post by Skyblade LV12 Sat Jan 21, 2012 2:45 am

    Hmm, maybe I should make trump cards for all my decks...

    Aki, Witch of a Dark Past
    LV:12
    ATK/DEF: 2600/0
    Type: Spellcaster
    Attribute: Light
    Effect:
    This card can be special summoned by removing spell counters on the field equal to the current combined levels of spellcaster monsters you control. If you special summon this card this way, place the same amount of spell counters removed on this card. This card is not affected by your opponent's card effects while this card has a spell counter on it. Once per turn, you can remove a spell counter from this card to activate an effect:
    .Double this card's current ATK and DEF. This effect can be activated during either player's turn.
    .Special summon a spellcaster monster from your graveyard. It is destroyed during the End Phase.
    .Place a spell counter on another card that you can place a spell counter on.

    Fortune Queen
    LV:1
    ATK:DEF: ?/?
    Type: Spellcaster
    Attribute: Light
    Effect: This card cannot be normal summoned or set. This card can only be special summoned by selecting a Fortune Lady monster in your graveyard; Special summon that monster and then this monster, then you can banish a Fortune Lady monster in your graveyard to draw 2 cards. This card's ATK is equal to it's level x800. When this card is removed from the field, you can special summon a Fortune Lady monster from your deck.

    Maiden of Kinesis
    LV:2
    ATK/DEF: 0/0
    Type: Psychic/Tuner
    Attribute: Earth
    Effect: When this banished card is special summoned, you can pay life points in intervals of 500; send cards on the field to the graveyard equal to the number of 500 life points paid.

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    Post by Crystallized Sat Jan 21, 2012 9:58 am

    And heres more...

    V-Mantle

    Equip spell card

    you can only equip this card to a face up "Daisuke" card when "Na-Tsu the rain lion" Is equipped to it, the attack of the monster equipped with this card increases by 300 and the defense by 1000, during your end phase you can change the equipped monsters battle position to defense mode. is "Na-Tsu the rain lion" is unequipped from the monster, destroy this card.

    Torrential dance

    Quick play spell card

    You can only activate this card if you control a face up "Daisuke" card. Special summon two "Rain tokens" Level 2 atk 1000 def 1000. Aqua/Rain attribute/Effect: If a face up "Daisuke" Card on the field would be destroyed you can tribute one of these tokens instead. they cannot be used for a syncro summon.


    Last edited by Crystallized on Mon Jan 23, 2012 10:33 am; edited 2 times in total
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    Post by Yuji Sat Jan 21, 2012 10:43 am

    Couple more I had......

    All Seeing Android. (Hana's Custom Card made by Yuji).
    Level 6/Rank 4 (I'm leaning more towards keeping her a Synchro, Exceed's don't seem like Hana's thing o.o).
    LIGHT.
    Psychic/Synchro.
    Once per turn, you can pay 500 Life Points to look at your opponent hand, and banish 1 card from their hand. When your opponent activates a Trap Card that targets this card, you can pay 1000 Life Points to Banish this card until your next Standby Phase.
    ATK/DEF: 2400/1900.

    Shiroy the Health Charmer. (Luna's custom card made by Yuji).
    Level 3.
    LIGHT.
    Spellcaster.
    Once per turn, When an opponent's monster declares a direct attack, you can Special Summon this card from your hand or Graveyard and end the Battle Phase, when this effect is activated, you can gain Life Points equal to half the attacking monsters ATK.
    ATK/DEF: 500/1500.

    Unbreakable Bond.
    Continuous Spell Card.
    Activate only when there is a face-up card with "Daina" on your field, and there is also a "Daisuke the Rain Swordsman" on the field. Once per turn, If a face-up card with "Daina" in it's name is selected as an attack target, change the attack target to a face-up "Daisuke the Rain Swordsman" instead, afterwords, increase the attack of a face-up card with "Daina" in it's name by the ATK of the attacking monster, until your End Phase.
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    Post by Crystallized Sun Jan 22, 2012 7:35 am

    And theres still more to come

    Requiem rain

    Continuous spell
    One per turn if you control a face up Rain Attribute monster you can special summon One "Requiem tokken"Level 4/Tuner atk:200 def:300 and one "Rain flame Tokken" Level 4/Effect atk:100 def:100 Effect:Twice per turn this card cannot be destroyed by battle or card effect. You cannot syncro summon the turn you summon these.

    Attacco di Squalo
    continuous Trap card

    Activate this card when an Opponents monster declares an attack, negate the attack and the monster cannot attack until two turns have passed. you can only use Attacco Di Squalo once every 4 turns.
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    Post by TheNewAngel Sun Jan 22, 2012 8:55 am

    Fallenwing Agatha
    Fairy/Effect
    Dark Lvl: 4
    Atk/Def: 1800/1200
    Effect: Once per turn, you may return one card from your deck to your hand. Then, apply one of the following effects depending on the card you returned.
    Monster: Place one monster on the field on top of it's owner's deck.
    Spell/Trap: Place one Spell/Trap on the field on top of it's owner's deck.

    Fallenwing Cyrillus
    Fairy/Effect
    Dark Lvl: 3
    Atk/Def: 1400/600
    Effect: When this card is summoned, return one card from your hand to you deck and special summon one level 4 or lower Fallenwing Monster from your deck. That monster's level is reduced by one and it loses 500 Atk.

    Fallenwing Eumelia
    Winged Beast/Tuner
    Dark Lvl: 2
    Atk/Def: 1000/300
    Effect: When this card is special summoned from your Deck by the Effect of a 'Fallenwing' card, Draw a card.

    Fallenwing Lysander
    Fairy/Effect
    Dark Lvl: 6
    Atk/Def: 2400/1800
    Effect: When this card is summoned, Return your entire hand to your deck, then return cards on your opponents side of the field to the top of their owner's deck equal to the cards returned. No cards can be acticated in response to this effect.

    Book of the Black Flight
    Quickplay Spell card
    Effect: Return one card from your hand to the deck.
    Change one monster from face down defence position into attack position, or change one monster from face up attack position into face down defence position. No flip effects activate at this time. You can remove this card and one Fallenwing Monster in your graveyard from play to draw a card.
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    Post by Yuji Sun Jan 22, 2012 10:27 am

    Reptilianne Cobra King.
    DARK.
    Rank 4.
    Reptile/Exceed.
    2 Level 4 Reptile-Type monsters.
    During each of your End Phases, you can discard 2 cards to place 1 "Poison Counter" on each face-up monster your opponent controls. A monster with a "Poison Counter" on it loses 800 ATK and DEF. If a monster your opponent controls has it's ATK or DEF reduced to 0 by this Effect, you can Detach 1 Xyz Material Monster from this card to take control of that monster.
    ATK/DEF: 2300/2400.

    Jurrac Sarcos.
    FIRE.
    Dinosaur.
    Excced or Synchro.
    Rank 4 or Level 6.
    2 Level 4 Dinosaur-Type monsters (Or 1 FIRE Tuner + 1 or more non-Tuner Dinosaur-Type monsters).
    During battle between a attacking "Jurrac" monster and a Defense Position monster whose DEF is lower than the ATK of the attacking "Jurrac" monster, inflict the difference as Damage to your opponent. Once per turn, You can detach 1 Xyz Material monster from this card to have this card attack twice this turn.
    (Or, Once per turn, if this card destroys a opponents monster by battle, it can attack once again in a row).
    ATK/DEF: 2200/1300.
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    Post by Crystallized Sun Jan 22, 2012 7:11 pm

    And more cards

    Necklace of the Rain Version X
    Spell card

    Activate this card when you control a face up "Daisuke" Card on the field" equipped with "Na-Tsu the rain lion" or "Rain swallow Jiro" , send that card to the graveyard and special summon one "Daisuke the torrential force" from you deck or hand.

    Daisuke the Torrential force

    Rain attribute
    Level 10
    Warrior/Monster/effect
    Atk:2000
    Def 3000

    Effect: This card can only be special summoned by the effect of "Necklace of the Rain Version X" This cards summon and effect cannot be negated, this card gains 500 attack and 200 defence for every rain attribute card in your graveyard and on the field. If this card were to be destroyed, you can remove from play one "Box" Card from your graveyard instead. Once per turn if you have a face up "Na-Tsu the rain lion" or "Rain swallow Jiro" On the field or in your hand you can equip them to this card as an equip spell card, you can only have one of each card equipped to this card.This card Gains 400 for each one equipped to it. This card cannot attack a monster with "Daina" In its name.


    Last edited by Crystallized on Fri Feb 17, 2012 6:03 pm; edited 3 times in total
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    Post by TheNewAngel Mon Jan 23, 2012 4:04 am

    Fallenwing Hieronymous
    Winged Beast/Effect
    Dark Lvl 4
    Atk/Def 1500/1200
    Once per turn, you can return one card from your hand to your deck to increase this card's Atk by 500. During the Standby Phase after you activate this effect, Draw a card.

    Breakfall
    Trap Card
    Activate only when a Fallenwing Monster is selected as an attack target. Increase the Attack target's Atk and Def by 1000, then draw one card.
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    Post by Yuji Mon Jan 23, 2012 10:30 am

    Daina the Magma Lava Magician.
    Rank 4.
    FIRE.
    Spellcaster/Exceed.
    3 Level 4 Spellcaster-Type monsters
    You can also Exceed Summon this card by using a "Daina the Dino Charmer" you control as the Xyz Material. (Exceed Materials attached to that monster also become Exceed Materials on this card.) This card cannot declare an attack on any card with "Daisuke" in it's name.
    This card gains 200 ATK and DEF for each Spellcaster-Type monster in your Graveyard. Once per turn, you can Detach 1 Exceed Material Monster from this card to select and activate one of the following effects:
    *Banish 1 Spellcaster-Type monster in your Graveyard to have all Spellcaster-Type and Warrior-Type monsters on your field gain 1000 ATK and DEF until the End Phase.
    *Destroy all Spell and Trap cards your opponent controls.
    ATK/DEF: 2400/1500.


    Charmers Savior Mavillion.
    Level 10.
    LIGHT.
    Spellcaster/Effect.
    You can Special Summon this card from your hand or Deck when you have 6 or more cards with "Aussa" "Dharc" "Eria" "Hiita" "Lyna" or "Wynn" in their name in your Graveyard, and your opponent inflicts damage to your Life Points via battle, or card effect, When this card is Summoned in this way, Negate the damage you would've taken, and instead increase your Life Points by the same amount.
    This card cannot be targeted by card effects.
    Other monsters you control cannot be destroyed by battle, and are not affected by card effects.
    ATK/DEF: 3000/3000.
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    Post by Dharma Mon Jan 23, 2012 5:02 pm

    Blakk, Outlaw of Dark World
    (DARK)
    Lv: 4
    Atk: 0
    Def: 0

    Fiend/Effect:

    When this card is dicarded to the graveyard by a card effect you can banish this card and one other 'Dark World' monster in your graveyard to special summon one level 5 or higher DARK Fiend type monster from your deck and then add one level 4 or lower banished 'Dark World' to your hand except 'Blakk, Outlaw of Dark world'.
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    Post by Yuji Mon Jan 23, 2012 6:58 pm

    Photon Blast.
    Spell Card.
    Activate only when you control a face-up "Hyper Psychic Blaster". Destroy up to two cards your opponent controls, afterwords, take 500 Damage.

    Charmer's Assassin/Bodyguard, Nena.
    DARK.
    Level 4.
    Warrior.
    When this card attacks a Defense Position monster, you can activate this card's effect: Destroy the Defense Position monster automatically before Damage Calculation. If a card with "Aussa" "Dharc" "Eria" "Hiita" "Lyna" or "Wynn" in it's card name would be destroyed, you can destroy this card instead.
    ATK/DEF: 1800/1500.

    Magic Element Zone.
    Field Spell.
    Once per turn, you can change the Attribute of 1 Monster your opponent controls. During your Main Phase, You can flip a Face-Up Attack Position "Charmer" monster into Face-Down Defense Position.

    Allowance.
    Spell Card.
    Discard 1 "Charmer" monster, Draw 2 cards.

    Doriado's Teachings.
    Continuous Spell.
    All face-up cards with "Aussa" "Charmer" "Dharc" "Eria" "Hiita" "Lyna" and "Wynn" in their name gain 500 ATK and DEF.


    Burning Forest.
    Field Spell.
    All face-up "Laval" monsters you control gain 200 ATk for each "Laval" monster in your Graveyard. If this card would be destroyed, you can discard 1 "Laval" monster instead.
    Crystallized
    Crystallized
    Charmer Mod
    Charmer Mod


    Posts : 147
    Join date : 2012-01-13
    Age : 28
    Location : Wherever is quietest.

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    Post by Crystallized Fri Feb 17, 2012 6:08 pm

    Chrome wizard of rain

    Rain attribute
    Level 4
    Spellcaster/Monster/effect/Tuner
    Atk:1600
    Def:1400

    Effect: Each time a spell or trap card is activated that targets a "Rain" Attribute monster is activated, place one "Rain badge" Counter on this card, This card gains 100 attack for each "Rain Badge" Counter on this card. You can remove two "rain badge" counters from this card once per turn to add one "Box" card from your graveyard to your hand.
    TheNewAngel
    TheNewAngel
    Charmer Mod
    Charmer Mod


    Posts : 171
    Join date : 2012-01-09
    Age : 29
    Location : Cyrodil

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    Post by TheNewAngel Sat Feb 18, 2012 6:16 pm

    Dreth, the Black Zealot
    DARK LVL:3
    Warrior/Effect
    Atk/Def: 1400/300
    Effect: If effect damage would be inflicted to your life points, you may tribute one monster on your side of the field to inflict double that amount of damage to your opponent instead. If a card is tributed for this effect, you can banish it from your graveyard to gain 500 life points.
    Yuji
    Yuji
    Hiita's Pet
    Hiita's Pet


    Posts : 398
    Join date : 2011-10-22
    Age : 31

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    Post by Yuji Sun Feb 19, 2012 1:12 am

    Vampire World: Scarlet Demon Remilia.
    DARK.
    Level 8.
    Fiend-Type/Synchro.
    1 DARK Tuner + 1 or more non-Tuner DARK Monsters.
    All other face-up monsters you control cannot be destroyed by Battle. If this card would be destroyed by a Card Effect, you can Discard 1 card from your hand instead. This card gains 500 ATK if you control a face-up card with "Flandre" in it's name.
    ATK/DEF: 3000/2600.

    Vampire World: Scarlet Sister Flandre.
    DARK.
    Rank 8 (Or Level 8 if it needs to be Synchro).
    Fiend-Type/Exceed (Could be Synchro to).
    2 Level 8 DARK Monsters.
    Once per turn, you can Detach 1 Exceed Materiel Monster from this card to destroy up to 2 cards your opponent controls, you do not have to detach a Exceed Material if you control a face-up "Vampire World: Scarlet Demon Remilia". This card gains 1000 ATK if you control a face-up card with "Remilia" in it's name.
    ATK/DEF: 2500/2800.

    Scarlet Sisters.
    Spell Card.
    Activate only while you control a face-up "Vampire World: Scarlet Demon Remilia". Target 2 "Vampire World" monsters you control, the targeted monsters become Level 8.

    ..........Emiko has Miki, so Ketsuki can have them.........XP. Last time I'll do something like this though >.>.
    Crystallized
    Crystallized
    Charmer Mod
    Charmer Mod


    Posts : 147
    Join date : 2012-01-13
    Age : 28
    Location : Wherever is quietest.

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    Post by Crystallized Tue Mar 13, 2012 10:26 am

    Ok My creative monster custom card making brain has sorta run dry....Im hoping to get this deck finished soon though >.> so without further wait..

    Dray: Owl of the rain

    Rain attribute
    Level 2
    Winged-Beast/effect monster/tuner
    Atk:200
    Def:200

    Effect: When this card is destroyed by battle or by card effect, you can select one monster on your opponants side of the field, it loses 500 attack and defence for three turns, when this card is destroyed by battle, you can remove this card from your graveyard from play, it returns to your hand at the end phase after 3 turns of being removed.

    Edit: Oh and i almost forgot, a card for the upcomeing character in the Gx rp.

    Refelction wizard of the dark and light.

    Dark and light attribute
    Level 4
    Spellcaster/effect-monster
    Atk:1700
    Def:1500

    Effect: Once per turn if this card was to be destroyed you can remove 2 spell counters from anywhere on the field to destroy the attacking monster instead, this card is counted as a light and dark.
    CriticalHit
    CriticalHit
    Charmer Mod
    Charmer Mod


    Posts : 201
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    Age : 26
    Location : Sunset Park Zone

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    Post by CriticalHit Tue Mar 13, 2012 4:32 pm

    System Reboot
    Magic Card
    Remove this card from play. Players send all their cards (except "System Reboot") back to their Deck, and their LP become 8000.
    After this, Players draw 5 cards.

    Emergency Speed Boost System
    Trap Card [Counter , y'know, the little arrow icon]
    Choose a Magic or Trap card on the field and activate it. During this turn, the chosen card is now a Speed 3 Card. [meaning you can activate it to chain any other card]

    Whooops!
    Magic Card
    Both Players skip their next Draw Phase.

    Strong Will
    Magic Card
    You can't lose during this turn.

    Dharma
    Dharma
    Intermediate Charmer
    Intermediate Charmer


    Posts : 298
    Join date : 2011-11-04
    Age : 27
    Location : Mermalair

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    Post by Dharma Wed Mar 14, 2012 5:08 pm

    Lightning Synchron

    Lv: 2
    Attibute: Light
    Type: warrior/tuner
    Atk: 0
    Def: 0

    Eff: This card can only be used for the synchro summon of 'Lightning Warrior'. When this card is summoned you can special summon any amount of monsters from your graveyard but there combined levels must add up to 5. These monsters are destroyed at the end of the turn. When this card is used for the synchro summon of 'Lightning Warrior', 'Lightning Warrior' gains the following effect; This monster cannot be destroyed by battle. When this monster destroys an opponents monster by battle your opponent takes 200 points of damage for each card in there hand.
    Yuji
    Yuji
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    Hiita's Pet


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    Join date : 2011-10-22
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    Post by Yuji Mon May 07, 2012 7:32 pm

    Rillya the Union Charmer.
    LIGHT.
    Level 4.
    Spellcaster/Union.
    When this card is Normal Summoned or Flip Summoned, take control of 1 Union Monster your opponent controls. Once per turn, during your Main Phase, you can equip this card to "Charmer" you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 1000 ATK, and cannot be destroyed in battle. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
    ATK/DEF: 1400/1500.

    Kakushi the Union Charmer.
    LIGHT.
    Level 5.
    Spellcaster/Effect.
    You can Normal Summon this card without Tribute if you control 1 other "Charmer" monster. When this card is Summoned, take control of 1 Union Monster your opponent controls. If this card is equipped with a Union Monster, it gains the following effect:
    One per turn, when this card destroys an opponents monster by battle, your opponent takes damage equal to that monsters ATK.
    ATK/DEF: 2000/1500.
    Tethesis
    Tethesis
    New Charmer
    New Charmer


    Posts : 25
    Join date : 2012-07-08
    Age : 32
    Location : Gusto Village, Winda's house for tea

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    Post by Tethesis Tue Jul 10, 2012 1:51 am

    Name: Majestic Breeze Wynn
    Attribute: Wind
    Level: 7
    Type: Spellcaster
    Effect: While this card is face up on the field all wind attribute monsters cannot be targeted by
    magic/trap or monster effects. Once per turn if this card would be destroyed by battle,
    discard one wind type monster to negate the attack
    ATK/DEF: 2500/2100

    What can I say I liked the Idea of Yuji's Flame Mistress Hiita. Kudos for the idea


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